BK57 recoil has apparently been reduced. But results show nearly no change.
The GKS firerate stat went from 48->52 but in game testing confirmed the firerate is the same as before. 597 RPM.
The MSMC’s recoil has been minorly reduced. Although it appears the consistent recoil grip pattern has been changed.
The HVK’s 0-31m damage has been increased from 23 to 24. This won’t effect the normal shots/time to kill. Although now only 1 headshot is needed at this range to reduce shots/time to kill.
The HVK’s reload speed has been decreased from 2.50s/1.80s -> 2.30s/1.70s
The HVK’s recoil with a grip has been nerfed. It is no longer consistent and goes higher than before.
The UL736’s recoil was slightly changed. Based on recoil tests, it seems likeit has less of a tendancy to randomly jump side to side. You still will want to burst fire with this weapon.
The S36’s recoil was slightly changed. Based on recoil tests, it seems to be very minimally changed.
Oddly enough, the RPD recoils seems to have been made a LITTLE worse. It seem’s to have more side to side bounce. Even thought the patch notes say the recoil has been improved. Either that or there was basically no change.
The Cordite SMG was added with partial stats according to gun game testing. The rest will be filled out at a later time.
HawksNest started testing the Outlaw sniper rifle and other weapon adjustments. Changes will be added to the site soon. You can tell if a weapon is updated by checking here, or the date in the weapons “BASIC INFO” tab